UL_CONTROLLER Struct Reference
[Keys]

#include <keys.h>


Data Fields

UL_KEYLIST held
 List of keys currently held by the user. It's a UL_KEYLIST structure, use a dot to get through. Example: ul_keys.held.start.
UL_KEYLIST pressed
 List of keys pressed. Pressed keys are only reported once when the user presses it, or more times after a moment if the autorepeat feature is enabled. If you're making a menu, that's what you should use.
UL_KEYLIST released
 Reported once when a key just released.
int autoRepeatInit
 Time for autorepeat initialization.
int autoRepeatInterval
 Interval before autorepeat enable.
int autoRepeatMask
 Keys concerned by autorepeat. Keys like start should not be autorepeated for example, but up/down could be useful for a menu.
UL_CONTROLLER::touch touch

Data Structures

struct  touch


Detailed Description

Structure containing the controller state.


Field Documentation

struct UL_CONTROLLER::touch UL_CONTROLLER::touch

Structure holding everything about touchpad.


The documentation for this struct was generated from the following file:
Generated on Sat Jul 14 23:39:33 2007 by  doxygen 1.5.2