C:/devkitPro/SVNProjects/uLibrary/Source/drawing.h | Main file about drawing in 無ib |
C:/devkitPro/SVNProjects/uLibrary/Source/glWrapper.h | Wrapper for the default libnds VideoGL utility library. Implements namely a dynamic texture system, which allows you to create and remove textures / palettes into VRAM as you want |
C:/devkitPro/SVNProjects/uLibrary/Source/keys.h | Support for game keys and touchpad in 無ibrary |
C:/devkitPro/SVNProjects/uLibrary/Source/loading_utility.h | Utility functions to load files more easily in 無ibrary |
C:/devkitPro/SVNProjects/uLibrary/Source/map.h | Support for maps in 無ibrary |
C:/devkitPro/SVNProjects/uLibrary/Source/messagebox.h | Message boxes |
C:/devkitPro/SVNProjects/uLibrary/Source/text.h | Text support with support for loading OldSchool Library fonts (.oft) |
C:/devkitPro/SVNProjects/uLibrary/Source/ulib.h | Main 無ibrary file |
C:/devkitPro/SVNProjects/uLibrary/Source/VirtualFile.h | Virtual File support for 無ibrary. This API is meant to be an universal mean to manipulate every file source possible as you can define your own |